9/30/2011

All-Star Baseball 2002 Review

All-Star Baseball 2002
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I have owned 4 or 5 baseball games during the last few years and I always play the 162 full season. When I first started the full season with ALL STAR 2002, the batting was almost impossible (it was worst since I only play in "all star" mode), but my team ERA was under 2 most of the time. For about the first 20 games, my team (Boston) was a few games above .500, and after that I was able to win 2 out of 3 easy.
FOR THOSE WHO SAYS THE GAME IS TOO HARD AND UNPLAYABLE, it's because you didn't try hard enough. This is the only baseball game in any systems that offers the most realistic timing from the pitcher's mount to home plate--which is very very fast! But I now have 3 players on my team hitting above .400, which is absurd, but not as much as when in N64's ALL STAR 2001 my Sammy Sosa hit 85 HRs and 255 RBIs!
Overall:
--great players and ball park details
--good crowd sound effect and fine but repetitive commentary.
--great image when you hit a homerun
--detailed record tracking (includes Who's HOT, Who's NOT)
--Challenging but playable
--finally it's possible to pitch a complete game! (even if your stamina gone to 0 and your pitches are not sharp anymore, you can still pitch effectively and not just result in injury as in 2001)
--lots of more realistic and new poses when catching and fielding
--detailed fielder's positions and selections of pitches.
--various camera angles on the replay
the bad:
--the notorious "freeze" of an outfielder after the ball hit the wall directly, thus requires another outfielder's rescue. Result: a triple or inside-the-park homeruns. (Hey, since CPU is effected by the same flaw, often it helps you to score too)
--Terribly scary and difficult to field the ball (I turn the AUTO on most of the time)
--The game will mess out your lineup from time to time to give players "some rest." This is done to improve the fact that many bench players on CPU's side never get to play, but it can be annoying.
--The lineup is OLD!!! After so many great players retired after the 2001 season, this game's lineup can at time seems really out of date.
--No multiple angles in the gameplay itself
--No injury, farm system and unequal trading.
--it's still a bit easy after a while
Let's face it, the baseball games in the market really fall behinde other sports and in many ways baseball is the hardest one to make. This is a great game for anyone who wish to live the magic of baseball even if there's no chance of doing it in real life. I am sure the next ALL STAR will be better and I acknowledge the many flaws this game has, but it is the best for now.

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All-Star Baseball 2002 features all 30 major-league teams and more than 700 players with lifelike facial textures for superb graphic detail. A special Cooperstown Hall of Fame team includes Reggie Jackson, Mike Schmidt, and Nolan Ryan. The game features play-by-play and game analysis from Arizona Diamondbacks Manager Bob Brenly and his former national TV partner Thom Brennaman. You can turn back the clock with classic uniforms for each club--the '62 Mets, for instance--and enjoy all 30 current MLB stadiums. Each features active dugouts and bullpens, real-time scoreboards and Jumbotrons, and stadium-specific features such as the waterfalls at Kauffman Stadium in Kansas City.
The game includes 130 unique player batting stances, 50 pitching deliveries, and more than 1,500 motion-captured animations. Future-throw technology allows you to make incredible catches and throws as never before. Other features include an innovative 3-D batting interface and power/contact swing selection. Season awards include the MVP, Cy Young, Rookie of the Year, and Gold Glove. General manager mode lets you trade, sign free agents, and draft players. Other game modes include exhibition, season, World Series, home-run derby, and batting practice. Seven authentic stadium camera angles give you a TV broadcast view.
Features exclusive to the GameCube version of All-Star Baseball 2002 include two new stadiums--Safeco Field in Seattle as outfitted for the 2001 All-Star Game and Puerto Rico Stadium--and features updated graphics for many other stadiums, including PNC Park, Miller Park, and Oakland Coliseum. You can now change fielders and control checked swings. There is an all-new CPU defensive assist option and broken bat technology.

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9/29/2011

Major League Baseball 2K8 Fantasy All-Stars Review

Major League Baseball 2K8 Fantasy All-Stars
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When I got a DS, one of the things I looked for was a baseball video game--one that simulated Major League baseball in real life. At the time of writing this, there are only three baseball video games for the DS: 2K7, Backyard Baseball, and 2K8: Fantasy All-Stars. 2K7 has received such unanimously bad reviews that it might as well have a plague warning label on it. So in essence, there are only two baseball video games for the DS.
Backyard Baseball and 2K8 are both pretty solid games. And while they both have their similarities (from power-ups to the stadiums), each one has its particular appeal.
Backyard is aimed at younger kids, so we should expect it to be cute and somewhat simple. And it does a great job at being both. But for someone who's looking for a more realistic presentation of the sport of baseball, 2K8 delivers better.
This is not to say that 2K8 on the DS is anything like a baseball simulator. Far from it. The makers of 2K8 for the DS have gone for a very stylistic version of the game. The designs might be considered UPA style (some of the classic Warner Bros. Bugs Bunny cartoons are in this style). And the animation is fairly smooth and snappy.
Even though all the Major League teams are represented, including full starting rosters (although outdated and with certain replacements, such as a character named Giggles for Barry Bonds), that is where any evocation of Major League baseball ends. There are no announcers, no crowds cheering. There is no Yankee Stadium, or Fenway, or Wrigley. Instead, we have themed playing fields, such as Alcatraz (with prison themes), or a ghost town, or a farm, or a lunar station. As we go along, we get to unlock more fields, such as Area 51 . . . and there are plenty to unlock.
Aside from the fields, the user will be able to unlock design elements, such as uniforms for your custom team, hats, gloves, balls, and bats. And these are all very fun and sometimes hilarious when the players of your team sport them.
Keeping with the tone of the game designs, certain power-ups are available for pitching, hitting, and fielding. They include items such as a fireball for pitching, an impromptu brick wall to stop home runs for fielding, and a chicken ball for batting, just to name a few. These can be turned on or off for gameplay.
When playing this game, you won't be able to help but notice the level of detail in the environment, from the drifting sky behind the farm to the water surrounding Alcatraz. When a home run is hit, there's the equivalent of fireworks, except the celebratory gesture will be in keeping with the theme of the field--such as pigs being tossed out of a barn or water spraying from a water tower. If nothing else, you will realize that the makers of this game have invested an immeasurable amount of creativity in designing pretty much everything--down to the way the elements of a theme, including the music, are placed to create the field.
The most extraordinary aspect of this game, however, is in the use of the stylus. There is no option but to use the stylus, in this case. There is no control-pad equivalent to the stylus for pitching, hitting, or fielding. And it's in the use of the stylus here that gives this game that extra dimension of split-second decision-making, where a player will get to swing at a pitch hard or soft, throw a fast ball or not at the last moment in order to give the catcher time to cut down a base stealer.
The way the stylus controls are laid out is sometimes intuitive (such as with pitching, fielding, and base running) and is sometimes maddening (hitting). Yet, the developers have balanced the stylus features very well so that the novelty of throwing physics-defying pitches is easy enough to learn that it keeps you from wanting to toss your DS out the window, but the hitting is hard enough that it presents a challenge to keep you involved.
One of the most impressive surprises of the game is the artificial intelligence (AI). Unlike other games where you can find loopholes in the AI and exploit them, here, the developers have tightened up the AI so that everything seems random enough--errors are made without patterns, a hitter might swing at a ball off the corner of the plate or not, and the fielders may or may not dive for a ball. This means that you can turn off control of the base running and the fielding and still have very good fielding and base running in the game.
A nice little detail that comes with the AI is when a fielder who's not making a play will slide to back up a play or fall down when coming to a stop. These little details just enhance the visual enjoyment of the gameplay experience.
The AI, by the way, has a difficulty range of 1 to 5. At 1, your opponent can't hit water falling into a pool. They strike out like crazy. They drop 50% of fly balls. And the pitcher throws nothing but breaking balls. They'll still dive and jump for balls, however, and they do make an all-out effort. But if you master hitting somewhat, you're basically playing home run derby against them (the key is to ignore moving the stylus within the arc of the swing zone and just move the stylus swiftly and diagonally toward the upper corner of the screen). As you go up the difficulty range, you will notice the AI improves. And at 5, they are nearly impossible to strike out, their fielding is very crisp, and the pitcher knows when to change speeds on you. So the difficulty level isn't merely about pitching speeds; it actually involves the intelligence and dexterity of the opponent--a very nice feature.
Even though no one will mistake the look of this game for a baseball simulator, the developers have done a very good job in regards to scale of play. On certain baseball video games, the outfield is so small or a fly ball travels so low or fast that hitting a ball down the line or up against the wall will afford only a single, even though in reality, these types of hits will almost always guarantee extra-base hits. In other baseball video games, rollers to third base are sure base hits, or ground balls into right field can still get you thrown out at first. These plays make no sense in the world of baseball that we have grown accustomed to.
Luckily, the 2K8 developers have designed the game well enough that fly balls to the wall stay up long enough for runners to round first and head for second. Hits down the line don't always guarantee doubles or triples, but half the time they do, depending on how fast the fielders get to the ball and if your base-running is alert enough. Routine grounders to third, well-played, will get the runner by a step at first. And hits to right field do not make you hold your breath thinking you could be watching a 9-3 put-out at first.
Outs to the centerfield warning track will be far enough to easily get a runner home from third with a tag-up. Stealing a base isn't always guaranteed, and success depends on the speed of the runner and the type of pitch being thrown while the runner is attempting to steal.
Swinging at a pitch early will tend to pull the ball, and swinging at the same pitch late will tend to take the ball the other way. You can control hitting a fly ball or grounder as well. The speed of the swing will influence the distance of the ball, and a check swing will cause the equivalent of a bunt. If you get jammed, you'll hit a lame ground ball. And, of course, nothing beats a good beaning, so you will be able to hit a batter and have him crumple in the batter's box. Pretty cute to watch.
Some details that would have been nice but are not included are base runners' sliding. That's completely missing. And no one ever tries to take out the catcher at the plate. It would have also been nice to have your pitcher be able to control the vertical aspect of the strike zone, but here, we are limited to only the horizontal aspect--which is actually fairly clever when used in conjunction with the stylus feature to show pitcher fatigue. When your pitcher gets tired, your ability to throw strikes gets more difficult since your vision of the strike zone shrinks. Another detail lacking is that you can't shift your defense, which would have increased the complexity of strategy, especially since the game allows hitters to try to place the ball with early or late swings.
Hits and errors are not recorded on the score sheet, and neither are any individual statistics, such as winning pitcher or who hit how many doubles or home runs. There is no season mode, and there's no statistical reference for any of the players. But you do get to create your own team by choosing various players from all over, and they have little star ratings regarding hitting, running, fielding, and pitching. These ratings are both useless and useful. They're useless because you're not merely pressing a button to hit the ball or to pitch, so the ratings have little influence on your players' performance. How well your players do is up to you. But they are useful in indicating relative ability pertaining to your effort: You can have a pitcher like Ben Sheets batting and hit shots to the warning track, but that same swing with Pujols, who has a higher rating for hitting, will take the ball out of the yard.
Your custom team can be used only in single-player mode, which includes exhibition play and a pennant tournament play. In addition to these modes, you have training modes for pitching, hitting, and fielding. They are all challenging, fun, frustrating, cute, and for the most part, pretty clever.
The terrific features of this game are dimmed somewhat by a few problems. First, there's no save feature for an individual game. But that's pretty easy to get...Read more›

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9/28/2011

Backyard Baseball Review

Backyard Baseball
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My child and I have long enjoyed Humongous Entertainment's (HE) "Backyard" series on the PC, especially because of the kid players: Speedy Pete Wheeler, good-natured Keisha Phillips, spunky Annie Frazier, and powerful Pablo Sanchez. The usual crew is here, along with 10 actual MLB baseball players (e.g., Barry Bonds, Sammy Sosa, Randy Johnson, Pedro Martinez) playing as kids. (You can also create your own player, distributing attributes such as contact and power).
There are a few differences between the Gamecube version and an earlier one we have for the personal computer. The one negative is the graphics: The characters' faces here have lost some definition and detail and tend to look like Pillsbury doughboys. This really took some getting used to, but eventually we did. There's also no random game mode: Even for a single game you have to go to the trouble of selecting individual players.
However, the Gamecube version has many excellent features. Video baseballers will probably play on a TV monitor (for many families, this is will be larger than the PC monitor), and this enhances the experience and eases eye strain. A major improvement is the ease of fielding compared to the "follow the blue dot" method used on the earlier PC game. As in the PC version, you can play a single game or an entire season, Gamecube also offers a homerun derby mode that is a lot of fun. We really enjoy season mode in which your selected players and team go through a regular season and can advance to the playoffs.The game tracks season statistics (e.g., RBI, HR, ERA, Strikeouts), which, of course, is often important to baseball fans. HE has included several great fields (including an underwater stadium that "unlocks" once you win a few games), and, as usual, you can adjust the game according to your ability. The background noise and commentary add authenticity and humor, and the sound levels can be individually changed as well. Overall, an excellent game.

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9/27/2011

MVP Baseball Review

MVP Baseball
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okay okay I've heard that this game freezes when the opponent makes a substitution. It's untrue! I've ahd this game since it came out and I'm happy to say no glitches. I think the people who write these bad reviews are people who dont know baseball very well. I love this game!

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9/26/2011

High Heat Major League Baseball 2002 Review

High Heat Major League Baseball 2002
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In a word: bugs. Way too many of them. They range from minor irritations (the play-by-play announcer and color commentator talking simultaneously) to major league bobbles, like being kicked out of the game and back to the desktop for having the audacity to hit a fly ball to right field. All of this may be and should be fixed in a patch, but right now I'd advise anyone to hold off and save yourself a lot of frustration.
It's too bad. This could have been (and still might be, if the fixes come quickly) a great game. Game play is first rate when it works correctly, and the attention to the strategic details of the game is truly impresssive. Somebody(s) at 3DO clearly know and love baseball. But this year's version has clearly been rushed out of the bullpen without a proper warmup. Wait till the bugs are fixed.

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High Heat Major League Baseball 2002 is a realistic and fun baseball game for the PC. It features a new pitching practice mode where you can select a batter and pitcher to go head-to-head at the stadium of your choice. The two-man broadcast booth, featuring Dave O'Brien (radio voice of the Florida Marlins) describing the action and Ray Fosse (of the Oakland Athletics) doing intelligent color analysis, adds to the excitement and realism of High Heat Baseball.
The season starts with exhibition team rosters that expand to 35 players in season/career play. Rosters expand to 40 players in September. Animated base coaches at first and third base tell runners when to slide, stop, or run through. A new infield cutoff man can intercept the long throws from the outfield at your command. Catchers can snap throw (à la Pudge Rodriguez) to a base to catch an unsuspecting base runner. Pitchers can move to the edge of the rubber to gain a slight advantage on the hitters. In addition, data screens can now be exported to HTML format. Save game highlights, load, and replay them in the highlight viewer.

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9/25/2011

All-Star Baseball 99 Review

All-Star Baseball 99
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If you're looking for a game with great control, Graphics, and lots of fun this the game for you. This game is so realistic from the way they get beaned to the way they hit a homerun. A great game.

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9/24/2011

Super Baseball Simulator 1.000 Review

Super Baseball Simulator 1.000
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I played this game as a kid and I recently bought it to relive my childhood. This game is fun because it features special powerups such as photon ball which goes really fast and a heavy ball which often breaks the bat when pitched. This game is fun if you're looking for an easy game that is realistic enough but still has some cool features. The season mode and edit team feature are also nice for a super nintendo game.

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9/23/2011

Backyard Baseball 2003 Review

Backyard Baseball 2003
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I had this game and it was lost in our old computer.
Now I have it again and am playing it all the time.
Ryan

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9/22/2011

World Series Baseball 2K2 Review

World Series Baseball 2K2
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Rarely have I heard so much bellyaching and crybaby whining as I have over this game. Coming after what was possibly THE MOST BOTCHED Sega Sports game in history, we should be happy the thing was even released, let alone being remotely playable. It is not perfect, but if you know anything about console baseball games, there has never been a perfect baseball game. World Series 2K2 comes glancingly close though. First off, to answer some questions and comments posed by others: 1) The red/blue/clear boxes are areas of the strike zone that the hitter hits well/poorly in. 2) The defense is NOT difficult, and most often the computer will start your player in the correct direction. If you screw up from there, blame youself. 3) Yes, the outfielders sometimes don't turn around to make the catch, big freakin deal! They still make the catch! 4) The fielders are slow? Then why can I usually beat the runner to first base with any one of my infielders? I personally like a ball to fall in the gap in the outfield once in a while, it's called realism. 5) The faces of the players are far from perfect (Derek Bell's moustache being a particularly gruesome offender), but the players are otherwise animated and rendered exceedingly well. 6) The stadiums look amazing, the crowds are 2D but they always have been so deal with it. 7) I don't believe people complain about their trades getting vetoed. How many times did gamers kvetch about "I shouldn't be able to assemble an all-star roster by swindling every team in the league!" but now we have people moaning that "Waaah, I can't build my ultimate dream-team, waaaah!" Go take a nap! My issues with the game: 1) I don't see much difference in fielding from player to player. Everyone seems to have the same general range, fielding ability, and speed. 2) Sadly, too many homeruns. Though this has always been a problem with console baseball games, the developers/publishers think gamers would rather see more homeruns than less. 3) Visual Concepts and the other development teams thought it would be a hoot to see THEIR names in the game. Which is why the Mets' left-fielder isn't Benny Agbayani, it's John Brooks. And there's some joker named Larry Peacock in the Pirates bullpen. Just check the back of the game manual and you will see that 1 player from every MLB team has been replaced with a member of the game development team. Ridiculous? Yes, but I deal with it and so should you. Apart from that, I really have no grave issues with the game. Pitching is tremendously intuitive, hitting is all in the timing, fielding is not nearly the chore that the inept think it is, the menus are clear as day if you aren't a moron, substitutions are easy, strikeouts are an art-form that you will get better at with time, the graphics are silky smooth and oh so nice, home run derby is fun, and don't forget the franchise mode. People, this game had TEN MONTHS in development. Which ain't much, in gaming time. They had to SCRAP the previous incarnation, and start over. I think they did a tremendous job, and trust me, I'm usually the first person to jump down a baseball game's throat when it disappoints. Don't be a follower by jumping on the anti-WS2K2 bandwagon. Judge for yourself, and let yourself enjoy all the game has to offer, it is after all, undisputedly the BEST baseball game available for the Dreamcast.

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World Series Baseball 2K1 nearly ruined one of the most cherishedfranchises in sports gaming with its poor gameplay. For the 2K2 edition, Segaturned to Visual Concepts--the developers behind its excellent football,baseball, and hockey titles. The developers only had 10 months to work on thetitle, and while it's the best baseball game on the Dreamcast to date, it playslike a game that needs more work.
Thankfully, fielding is back in the game (fielding was automatic in 2K1).Unfortunately, the controls can be very tricky. Ground balls hit within areasonable range of the player often pass him. The only alternative is diving,which leads to spectacular shots of players diving over and past baseballs. Thebatting and pitching controls are simpler than in last year's version, but couldhave used more polishing. Hitting is way too arduous (in the video gamesense)--even after dozens of game hours, tracking pitches is far more difficult than inother games. Positives include sharp graphics and a plenitude of modes, such asexhibition, season, playoffs, home run derby, franchise, and online. This iscurrently the only baseball game on a console that supports Internet play,albeit with some lag and bug issues.
Problems aside, this is as good as baseball gets on this platform. If theDreamcast is your only system and you're itching for a baseball game, then don'thesitate to pick this one up. Gamers with other consoles should consider EASports's and Acclaim's baseball titles. --Raymond M. Padilla
Pros:
The best baseball game on the Dreamcast
Excellent graphics
Internet play
Cons:
Gameplay could have used a few more months of tweaking
AI is easily fooled
Internet play can be buggy


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9/21/2011

Tecmo Baseball Review

Tecmo Baseball
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Considering this game was released almost 20 years ago it holds up well for a baseball game. While it lacks the bells and whistles of career mode & stat tracking that the 2k baseball series has, it compensates by being....well....fun.
Take the reins of your team and guide them against each of the other teams in your league. After, compete in one last game against a team in the opposing league.
While there is no MLB of MLBPA license, real MLB cities are represented, along with players that reflect the teams of the time. If memory serves me correctly, you could trace the Tecmo players to parallel MLBers of the time.
Graphics still look good today...in the eyes of this NES fan anyway (I received my NES for Christmas in 1988 as a lad of 7). When the ball is in play, the graphics look similar to Nintendo's original "Baseball." However, the pitcher/batter interface provides excellent 8 bit graphics.
Expect a high scoring affair, and don't get too frustrated when your opponent smacks numerous homers. In all the games I played as a child, I never tossed a no-hitter. Darn Clay Buchholz of the Boston Red Sox for showing me up.
Take a blast of nostalgia and pick this game up. How many NES consoles still even work? Mine died from overuse over a decade ago. Boy that was a sad day...

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9/20/2011

MLB 07 The Show Review

MLB 07 The Show
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This game is so much better than MLB 2K7 for PSP, it has so much better graphics, Road To The Show is awesome. They still have great gameplay, this game couldn't be much better (other than the fact that David Wright is on the cover), so if your looking to get a good game for PSP GET THIS!!!

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9/19/2011

Sports Talk Baseball Review

Sports Talk Baseball
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This is my all-time favorite baseball game for the Genesis. Easy to play, fun, and hilarious (and sometimes glitchy) commentary. When this first came out, I was BLOWN AWAY. It is still fun to play.

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9/18/2011

Backyard Skateboarding/Baseball 2003 ( Windows ) Review

Backyard Skateboarding/Baseball 2003 ( Windows )
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My Autistic son loves all the Backyard games. The game is straight forward and easy to play. It is hard to find games that engage and are simple for a child with a disablity. The Skateboard game doesn't work on my son's Windows 2000 program but it loads real well on Windows XP.

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9/17/2011

Backyard Baseball 2009 Review

Backyard Baseball 2009
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I bought this game the other day just because my nephews were coming over. But it's actually a lot of fun, I am hooked. It's simple to play, but once you get pitching down scoring drops quickly. There are a good amount of pros around 2-3 per team, but not full rosters and the rest are neighborhood kids. Fielding is very simplistic and there is no online play. However it's definitely a pitching hitting game and both are a lot of fun. You can go through a 16 or 32 game season to unlock some more pro players and parks.
I would have given it a perfect 5 if it had online play. If you are looking for an in depth baseball game with a lot of strategy this isn't for you, if you loved wii baseball but wish it had more, this game is great.


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9/16/2011

Baseball Bat for Nintendo Wii Review

Baseball Bat for Nintendo Wii
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I got this Greenbrier Wii bat at the dollar store. It is great value for the money. The Wiimote seats in it easily. It doesn't interfere with the Wiimote signal/game play. My son says it makes game play more realistic.
The bat top comes off and can be interchanged with the Tennis Racket for Nintendo Wii, WII GOLF CLUB and Greenbrier Wii sword for convenience. I bought the whole line of Greenbrier Wiimote accessories and have found them all to be well worth the cost.

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9/15/2011

Major League Baseball 2K7 Review

Major League Baseball 2K7
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I've only had my PS3 for about a month now so I'm still amazed every time I turn the thing on. I still remember my Atari 2600. That said MLB 2K6 was my favorite on the PS2 so I had to give 2K7 a shot. I'm very impressed with what I see so far. The graphics are amazing, game play is solid, and the announcers are great.
I'm an old school gamer so I don't care much for franchise modes and managing what flavor sodas the concession stands will serve. I just want to pick a team and play ball. This game is great for that, not too simple and not too complicated.
Once you get used to the controls you'll have a lot of fun. I was half way through my first game before I realized it was set to sixaxis instead of classic batting. Once I got through feeling stupid the game was really fun. I will be spending a lot of time on this game. Unless you're a complete game snob who's impossible to please I don't see any reason why you wouldn't like this game. Individual batting stances, trips around the mound, game highlights, (most) faces look more like the real players, this game is very impressive. My only gripe is the multiple batting camera angles are gone, other than that so far so good.


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9/14/2011

Ken Griffey Jr Major League Baseball Review

Ken Griffey Jr Major League Baseball
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Unlike some baseball games that let you trade any player for any player, this game matches up thier skill levels and then either approves or doesn't your trade. The three types of seasons (lond, medium, short), home run derby, and world series are all fun. A great buy.

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